In the more than 20 years that Hellboy has been engaged in supernatural pulp adventures, he’s been everywhere from Mexico to Romania and crossed paths with countless fantastic figures from history and myth. Though Hellboy made himself comfortable all over the globe throughout his life, there was only one logical place for him to end his journey: home. Hellboy in Hell by Mike Mignola is a somber and surreal swan song that finally forces Hellboy to face the infernal heritage he spent his life rejecting.
Creator Mignola announced in 2015 that Hellboy in Hell would be his final art duty on a comic before an extended break to focus on traditional watercolor painting, and this series truly reads like a fond farewell to a beloved friend. Minimalist compositions present the majestic architecture and unholy denizens of the underworld in a way that invoke melancholy rather than horror. Fans of Mignola will recognize returning motifs throughout the glorious hellscapes he illustrates here, and new readers can look forward to being introduced to his unique style with a story that showcases him at the top of his game. Longtime collaborator Dave Stewart provides most of the book’s color, bathing each page in dismal limited palettes that perfectly compliment the gloomy tone of the story.
This is the sendoff Hellboy deserves. The unmistakable artwork and understated writing that readers have come to expect from Mike Mignola are here, presented in perhaps their most moving use since Hellboy’s origin. Whet your appetite with Hellboy: The First 20 Years and then settle in for a quiet evening navigating the depths with Hell’s lost son himself. Full disclosure: I cried a little.
You always wanted a sequel, and here it is. Dark, weird, confusing and fascinating are all words to describe this head-bending follow up. What Chuck Palahniuk began in Fight Club, he brings full circle in Fight Club 2, and he does so with panache.
The book starts several years into the future. The Narrator is now married to Marla, and they have a child. But things are not as joyful as they seem. There are worms in the apple, and things start to fall apart quickly. Palahniuk’s prose is seductive and grand; he posits ideas and immediately pivots to shred them. How powerful is an idea; can it survive the thinker? Can it pass from one generation to the next? These are the sorts of questions that Fight Club 2 demands we answer, all while it assails us with an ideology of violent revolution that’s intended to free our souls from this corporate purgatory we inhabit. Certainly, this book makes clear above anything else that Tyler Durden’s nihilistic philosophy is as juvenile as it is empty.
In the end, the questions will linger longer than the answers, and the reader may be left wondering if anything was really answered at all. But for diehard Palahniuk and Fight Club fans, this is a must read regardless. All you can do is strap in and enjoy one more wild ride. If you enjoyed this and you haven’t read the original, you absolutely should pick it up and give it a read.
If you’re a graphic novel fan, you should also consider Alan Moore’s V for Vendetta, another tale of violent revolution. For something a little less violent, Scott McCloud’s The Sculptor tells the story of a young man whose story goes from mundane to mystical and poses a lot of similar questions about our lives and what they mean. Fans of the original book should consider Brett Easton Ellis’s American Psycho, which similarly examines the sort of corporate prisons we build and what they do to us, or Charles Heller’s Catch-22, which take a little more roundabout route to examining man’s inhumanity to man and the effects of that violence on the soul.
Meet Sabrina Spellman. She’s the new girl at school, dealing with the typical problems of dating, peer pressure and trying to get a part in the school play. But now that she’s turning 16, she faces an even more important rite of passage — signing her name in the Devil’s book. Wait, what? Chilling Adventures of Sabrina by author Roberto Aguirre-Sacasa and illustrator Robert Hack embraces historical depictions of witchcraft, goat sacrifices and all, in its depiction of the usually jolly witch from Archie Comics. So ’90s nostalgists beware: This Sabrina resembles Melissa Joan Hart about as much as Melissa Joan Hart resembles Black Phillip from the film The Witch.
This companion series to the similarly horrific Afterlife with Archie is just as satisfying but more subtle and psychological, with allusions to Shirley Jackson and Ray Bradbury in place of Sam Raimi and George Romero. But both series deserve to be read if for no other reason than they’re the only horror stories that you can read and witness the characters being traumatized or mutilated, and then go and can revisit with the original Archie and his gang getting ice cream and having a swell time as a chaser in the Archie Superstar series.
This collection also includes a reprint of the original Madam Satan series from the ’40s in which the title character seduces men and kills them with a kiss, while an angelic monk on a donkey attempts to thwart her from leading men away from the path of righteousness. It really is something. You’d think an old man on a donkey isn’t quite the hard sell that a supernaturally attractive bride of Satan is, but you’d be surprised.
If you tore through Netflix’s Stranger Things as quickly as I did and are craving more nostalgia-inducing science fiction, look no further than Paper Girls. Created by an all-star team including Brian K. Vaughan of Saga fame and Cliff Chiang, the artist behind Wonder Woman, Paper Girls is a coming-of-age story that reads like the twisted result of a partnership between John Hughes and John Carpenter.
Four preteen newspaper delivery girls trying to make their rounds early the morning after Halloween are met with hurdles in the form of costumed bullies, overbearing local police and mysterious masked figures with secrets aplenty. Those familiar with Vaughan’s work will recognize his signature oddball brand of science fiction here; the truly bizarre is interwoven with the ordinary in a way that brings out the best in both. The interactions between the paper girls and the surreal and strange characters they meet result in some of the snappiest dialogue I’ve ever read; this pre-teen gang genuinely feel like they fell right out of your favorite '80s movie and into this book.
Cliff Chiang reunites with colorist Matt Wilson here to create a truly dreamy nostalgic landscape. The almost flat pastel colors lend an ethereal air to the whole book; even the scenes that are grounded in reality have a certain otherworldliness to them that is well suited for the tone of the book.
Grab yourself a Crystal Pepsi, put on John Carpenter’s Lost Themes and prepare to get weird.
Dust off your Ouija board, draw a salt circle and prepare to get spooked. The creepiest season of all is upon us, and what better way to celebrate than with six ghastly graphic novels sure to keep you creeped out all month long?
American Vampire follows the often macabre adventures of the immortal bloodsucker Skinner Sweet throughout American history. Look no further for an inventive and twisted take on traditional vampire lore with an ever changing backdrop.
Baltimore is a long-running series that follows the titular character from the horrors of the trenches in WWI to the nightmarish dwelling places of ancient evils, and everywhere in between. This is a masterfully-paced suspense story that just keeps getting better.
Batman: The Doom that Came to Gotham is the only superhero book you’ll find on this list, but its quirky combination of classic Batman characters and the otherworldly horrors of H.P. Lovecraft make for a spooky and surreal read.
The Beauty is a new series that imagines conventional physical perfection as a sexually transmitted disease with horrifying side effects. Dealing equally in body horror and suspense, this is an unsettling story that explores the disturbing lengths to which people will go in the name of beauty.
Colder is the story of Declan Thomas, a man with the incredible ability to cure mental illness in others. What Declan doesn’t realize is that his newfound power draws the attention of unsavory entities that seek to undo his work. Feel free to judge these books by their covers, because the frightening artwork that graces them perfectly suits the stories inside.
Grindhouse: Doors Open at Midnight is a double feature that pays homage to the outlandish B-movies of years long past. “Bee Vixens from Mars” and “Prison Ship Antares” channel the over-the-top absurdity and low budget charm of grindhouse cinema, even down to the fake posters paired with each story.
Robert Kirkman is already a seasoned veteran of horror-themed graphic novels, so it should come as no surprise that Outcast, his latest offering, is an unqualified success. Scary, tense and mysterious, this book checks all the boxes to make readers love the story and want to come back for more.
Outcast tells the story of Kyle Barnes, a man hiding from the world. Haunted by memories of violence in his childhood and divorced after an incident with his wife and daughter, he is entirely alone. He is given new life when he is offered the chance to help a possessed child. When the possessed child calls Kyle “Outcast” and speaks about Kyle’s childhood, he becomes determined to get to the bottom of it all. To tell any more would be to spoil the many, many surprises awaiting readers.
Kirkman does a great job of revealing just enough to keep the readers hungry and guessing — each answer leads to more and more questions. Just what does “Outcast” mean? How does this all tie into Kyle’s troubled life? And what is the sinister endgame behind it all? He also does not spare us from the gory horror and violence — panels are viscerally painted with the bloody results of interactions with the possessed. With his trademark prose, Kirkman makes us feel the exhaustion of Kyle’s struggle against darkness on all sides.
Definitely a great read for fans of the horror graphic novel genre or Kirkman’s The Walking Dead, this was so well received that it’s currently showing as a TV series on Cinemax. If you enjoyed this, I’d also recommend Joe Hill’s Locke and Key, James Tynion’s The Woods, and Scott Snyder’s Wytches — all series that are terrifying in their own right.
Wedding planning can be a bear — ask anyone who has done it and you’ll likely hear a bevy of stories about the ups and downs every couple deals with while putting one together. So when Lucy Knisley manages to bring levity and joy to the tale, you know you’ve found a gem. Her recent graphic novel, Something New: Tales From a Makeshift Bride, is nothing less than a delight.
Refreshingly honest and straightforward, she tells the tale of planning her own wedding from start to finish. Along the way, she includes hilarious discussions of bizarre wedding traditions and DIY attempts that fell a little far from expectations. This book really spoke to me. Her attitudes are decidedly nontraditional, and she struggles throughout the book to square a desire for a ceremony that honors all the right ideas while not being beholden to antiquated attitudes or the bridal industry complex. Her blend of humor and honesty is charming, and she had me hooked from the sweet story of how she met and fell in love with her future husband, through the fights and stress with family over so, so many details, all the way through the extremely touching and heartwarming ceremony itself.
I would be remiss if I didn’t discuss the artwork, which is fantastic. The art manages to be lifelike and recognizable while maintaining a softness and jollity that helps tell a story full of emotions. I especially enjoyed her drawings of cats, which manage to be both adorable and haughty (as all cats are). The art was a great medium for the story, bringing her characters to full life.
This book shines forth as a beacon for every person who looks at a wedding and says, “That costs HOW MUCH!!? WHY???” With a fantastic sense of humor, an honest look at the business and traditions of weddings and a true-to-life telling of her own experience, this book offers it all. Whether you’re planning your own wedding or just want to laugh at hers, I couldn’t recommend this more. And if you liked this, definitely give her earlier book Relish a try.
Lisa Hanawalt’s new graphic novel Hot Dog Taste Test is a collection of pieces mostly written for the culinary magazine Lucky Peach, but as you probably guessed by the title, Hanawalt’s idea of foodie culture is more casually absurd than you’d expect.
Primarily known for co-creating and designing the characters on Bojack Horseman, Hanawalt has proven herself to be a singular cartoonist as well as a humorist. Simultaneously low-brow and fantastically clever, she comes across like a more wizened version of the kid at the back of the classroom. The one you shouldn’t call on if you don’t want her to derail the entire lecture.
Through her eyes (and her Dumb Dirty Eyes), the world is a vulgar, illogical place — and just a shade surreal. In lush watercolors, she illustrates a hot dog eating contest that also includes a “best in show” section where hot dogs are led around on leashes by their owners. She also explores millennial insecurities like aging and irresponsibility (“Wow, I’m four times as old as you!” she says to an 8-year-old.), while also totally owning the fact that if she had a time machine all of her historical research would be toilet related.
Fans of Bojack Horseman will enjoy her anthropomorphized animal characters like Tuca, Lisa’s socially anxious toucan persona who struggles to prepare dinners that are basically “bananas and ranch,” and others will enjoy her keen eye and wicked sense of humor. Just don’t take her cooking advice. You’ve been warned.
The year is 2089 and humanity’s vices have only grown more severe with time; the only escape from the bleak reality of a world wrecked by pollution is to sugarcoat the dreary with flashy new virtual distractions. The neon-splashed cyberpunk future of Rick Remender and Sean Murphy’s Tokyo Ghost: Vol. 1 is equal parts entertaining and unsettling.
Constable Led Dent is a ruthless servant of the criminal overlords running Los Angeles, numbed to the horrendous acts of violence he commits by his seemingly unbreakable addiction to constant artificial audiovisual stimulation. Led’s only remaining link to the real world is his partner and lover, Debbie, whose unwavering dedication to finding a way to get Led clean lands them with a dangerous job in Tokyo, the last bastion of technology-free living in a world obsessed with staying connected.
Artist Sean Murphy and colorist Matt Hollingsworth are a flawless art team. Murphy’s dynamic lines and Hollingsworth’s masterful use of texture and color make for page after page of truly jaw-dropping artwork. Frenetic action sequences are rendered in hyper-detailed gory glory, the futuristic media projections are colorful and full of playful nods to current pop culture trends, and the tranquil landscapes of Tokyo stand in stark contrast to the gaudy streets of Los Angeles.
Remender often uses his stories to explore topical ideas pushed to their extremes, and Tokyo Ghost is no exception; while the exaggerated technology and over-the-top characters exist firmly in the realm of science fiction, you’re sure to latch onto at least one idea in this book that will make you examine the way that you interact with the world.
If you’re as blown away by the art in this book as I was, try The Wake, an Eisner Award-winning series that pairs the same art team with writer Scott Snyder and somehow manages to make fish people scary. Seriously.
Five eccentric geniuses, the Cultural Cross-Contamination Unit, are gathered and given free rein to improve the world as they see fit. Years after the five initiate their mysterious means to “make the 21st century more interesting,” they begin to see the bizarre and occasionally horrifying repercussions of their inexplicable experiment. Injection by Warren Ellis is a truly unique experience; it dips its toes in science fiction, horror, action and even a little bit of traditional folklore, and meanders nonlinearly through different characters’ stories, leaving it up to the reader to decrypt the tale of “the Injection.”
Long after the Cultural Cross-Contamination Unit have parted ways, they each begin coming into contact with the twisted fruit of their earlier labor. What began as a seemingly innocent computer program eventually leads to a number of horrifying scenes, including a computer speaking through a mutilated human host and an ancient legend about monstrous pixies being made real by a malicious artificial intelligence. These surreal scenes and the more grounded everyday lives of the characters, including a surprising number of sandwiches illustrated and mentioned throughout the course of the book, are rendered masterfully by artist Declan Shalvey and colorist Jordie Bellaire, whose styles mesh wonderfully to highlight the rapidly shifting tone of the book.
Fans of Warren Ellis will recognize his signature combination of science and magic at work here. The two are closely linked in this story, and Ellis takes his time exploring the similarities as he slowly unravels the truth behind the mysterious “injection.” Something like a particularly dreamlike episode of the X-Files, Injection is a wild ride that explores the ways that people interact with technology and the shocking ways that technology could start to react. If you enjoy Injection, try Moon Knight: From the Dead by the same creative team.